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Qistina Nuralya Maria Binti Azly / 0354180
3D Modelling / Bachelors of Design (Honours) in Creative Media / Taylor's University
ASSIGNMENTS 1, 2 AND FINAL
Table of contents (Quicklinks)
1. ASSIGNMENT 1 - BATHROOM MODEL
2. ASSIGNMENT 2 - HARD SURFACE MODEL
3. FINAL ASSIGNMENT - 3D ROBOT MODEL
1. ASSIGNMENT 1 - BATHROOM MODEL
Task: In this assignment, students are required to create a 3D model of a washroom or toilet environment using Autodesk Maya. The aim is to demonstrate technical and digital competencies by modeling detailed, realistic elements that would be found in a typical restroom setup.
View Playblasts/Turntables and presentation slides here:
2. ASSIGNMENT 2 - HARD SURFACE MODEL
Task: To develop and demonstrate advanced modelling skills through the design and construction of a detailed hard surface 3D model, Students will generate a functional design idea and translate it into a clean and well-structures 3D model using appropriate modelling workflows and digital tools.
View Playblasts/Turntables and presentation slides here:
3. FINAL ASSIGNMENT - 3D ROBOT DESIGN
Task: Create an original 3D robot design suitable for use in animation, games or digital art. The robot should reflect that of a human with two legs, two hands and so on. Drones design, machine design or likewise will not be accepted.
View Playblasts/Turntables and presentation slides here:
4. REFLECTION
What I've learned from 3D modelling this semester, was that I very much liked creating up the models themselves because I could imagine forms and put those ideas into Autodesk Maya. However, I also realised that making the 3D model actually functional (aka UVs and textures) was the one I found most difficulty with. It was mainly because of how time consuming and repetitive it became to me that I disliked the process near the end.
But! I will say that out of all the models I've done so far, in terms of creativity I liked my robot design most but in terms of looks and presentation, I believe I presented my Scanner model really nicely. All this being said because I'm reflecting on how much work I put into these and what I've learnt is that I most definitely still have a ways to go in familiarizing myself with 3D modelling as I'm mostly a 2D artist. But being introduced to this module, despite its ups and downs, have really broaden my opportunities to learn more of something I was only mildly interested in before :-)
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